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Think Like A Toy Inventor

by  The Toy Museum of NY

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Students use the written word and visual language to create their own toy idea as a group and be able to communicate their ideas with other students. The Museum presenter will share stories about inventors who created popular toys and how invention has played a major role in the growth of American economics. Children will have a better understanding of the past, present and future learning about toys. We feel that in order to help tomorrow's leaders handle a more complex and technical world, it is important to help children learn how to solve diverse problems, think creatively and share significant ideas. Invention can help them sort through these problems while experimenting with the creative process. Each program includes a fun and challenging brainstorming session to try and come up with new ideas for a toy or game that children would want to play with today. Customized to meet the need of the class.

Program Rating

   based on 12 evaluation(s).

About This Program

Cost

By Request: $175.00


We accept credit cards, checks, and purchase orders.

Length

40 minutes


Target Audience

Education: Grade(s) Pre-K Students, Kindergarten, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, Parent, Adult LearnersPublic Library: Library Patrons, Library Staff

Minimum participants:

5

Maximum participants:

30


Primary Disciplines

Character Education, Language Arts/English, Literacy, Problem Solving, Social Studies/History, Special Education, Special Needs, Writing


Program Delivery Mode

Zoom


We can show a video about a toy inventor, Dr. Howard Wexler the inventor of the Connect 4 game.


Booking Information

Sorry, this program is not currently available. To inquire about future availability, please contact The Toy Museum of NY

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For more information contact CILC at (507) 388-3672

Provider's Cancellation Policy

Please advise of cancelation at least 10 days in advance otherwise a $50 service fee will be applied.

About This Provider

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The Toy Museum of NY

Brooklyn, NY
United States

Established in 1999, as a not for profit educational museum. New York City’s only toy museum solely dedicated to educating the public about the importance of dolls and toys in history, art and culture. The museum is interactive, educational, entertaining and fun for all ages.

Contact:
Marlene Hochman
Toymuseumny@gmail.com
7182430820

Program Details

Format

For all of us, the magic of childhood clings to dolls and toys. The objects in the Museum's collection bring to mind an entire world - an unforgettable place in time. Join the Museum on the journey into toy invention. The program begins with a look at numerous old toys from the collection. We will compare and contrast toys from the 1880's vs. 1980s. We then discuss why these toys were invented and the role of society on their creation. Show and tell of the students ideas is then encouraged. With the help of the facilitator the participants brainstorm and pull together ideas the might work for a new toy. Time is allowed for questions and answers.

Objectives

The participants will develop an appreciation of toys from the past. They will explore the challenges of meeting needs and wants of today's consumer and they will engage in a discussion about popular toys. Participants share ideas in a fun and challenging group brainstorming session. They will have a new appreciation for the toys they see in the store.

Standards Alignment

National Standards

Content Understanding:Communities Around the World-Learning About People and Places

1) People make toys that represent their own lives so the toys that children played with 100 years ago are not the same as the toys children play with now. For example, there are toy cars in the museum that look like real cars from the early 1930s. A discussion of why those toys were invented is covered.

2) Examples of toys the students play with today are very different from those played with in the past. Culture has changed and we learn about how that impacts society.

State Standards

Critical Thinking, Comprehension and Problem Solving

Oral Language Development

Applying Language Skills