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Full STEAM Ahead with Container Homes - A Live and Free Event

from Educate.Today

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Full STEAM Ahead - This is one session within our day-long, live, interactive program. Find other sessions by searching for the title, Full STEAM Ahead.

Have you heard about “container homes?”  It’s a growing movement in the housing industry and artist, designer, and builder Zack Smithey joins us to share his process to create an aesthetically pleasing and energy efficient home built from metal shipping containers.  How do his designs come to life?  How does he employ STEAM concepts to meet both housing codes and consumer wish lists?  Ask your questions and find out.

Program Rating

This program has not yet been evaluated.


About This Program

Cost

Multipoint: $0.00
Multipoint Premium: $0.00
View Only: 0.00
View Only Premium: $0.00

FREE!


This is a free program that will occur on October 17, 2019.

Length

30 minutes


Target Audience

Education: Grade(s) 7, 8, 9, 10, 11, 12

Minimum participants:

1

Maximum participants:

40


Primary Disciplines

Industrial Technology, Fine Arts, Career Education, Economics/Business, Mathematics, Sciences, Problem Solving


Program Delivery Mode

Zoom



Booking Information

This is a live program that will occur at the stated time and date.

Sorry, this program is not currently available. To inquire about future availability, please contact Educate.Today

Receive this program and 9 more for one low price when you purchase the CILC Virtual Expeditions package. Learn more

For more information contact CILC at (507) 388-3672

Provider's Cancellation Policy

In the event of severe weather or other emergency preventing a scheduled videoconference session from occurring, Educate.Today and partner will reschedule the conference in a timely manner so that the educational collaboration may continue.

About This Provider

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Educate.Today

St Louis, MO
United States

Student and educator focused and standards-based, our interactive programs, videos and related curriculum resources authentically link students and the curriculum they study to individuals and organizations who are applying that curriculum in the real world. We offer on-demand interactive programs whose content and time frame are designed to best meet your students’ learning needs.

Contact:
Helen Headrick
helen@educate.today
3145314455

Program Details

Format

Program Format:
The agenda below provides you the topics to be explored in the program as well as the order of that exploration. Student questions will be woven in throughout the program.

I. Welcome and Introduction—Student groups and experts are introduced and welcomed to the program and given information on ways to interact during the program.

II. Building the Structure of a Container Home—Utilizing images, personal experience, and props Mr. Smithey will interact with students as he describes the process of constructing a container home. Engineering, technology, and artistic elements of the process will be featured.

III. Designing the Interior Space—We’ll go inside a container home to look at the art, design, engineering, and math involved in creating an energy efficient and decorative interior space.

IV. Summary and Closing—We summarize the major concepts learned and deal with a final question regarding examples of how their education helped prepare them for their careers.

Objectives

The participant will
1. interact with an artist and designer.
2. explore important concepts of art and design dealing with balance, symmetry, color, and style.
3. explore the intersection of science and technology with art in the construction of a container home.
4. engage in critical thinking and creative thinking.

Standards Alignment

National Standards

Featured National Standards:
Common Core Standards for English/Language Arts and Literacy in History/Social Studies, Science and Technical Subjects
College and Career Readiness Anchor Standards for Reading
7. Integrate and evaluate content presented in diverse media and formats, including visually and quantitatively, as well as in words.

College and Career Readiness Anchor Standards for Writing
6. Use technology, including the Internet, to produce and publish writing and to interact and collaborate with others.

College and Career Readiness Anchor Standards for Speaking and Listening
1. Prepare for and participate effectively in a range of conversations and collaborations with diverse partners, building on others’ ideas and expressing their own clearly and persuasively.
2. Integrate and evaluate information presented in diverse media and formats, including visually, quantitatively, and orally.

Next Generation Science Standards
Engineering Design
MS-ETS1-1: Define the criteria and constraints of a design problem with sufficient precision to ensure a successful solution, taking into account relevant scientific principles and potential impacts on people and the natural environment that may limit possible solutions.

ISTE National Technology Standards
3b—Students evaluate the accuracy, perspective, credibility and relevance of information, media, data or other resources.
3d—Students build knowledge by actively exploring real-world issues and problems, developing ideas and theories and pursuing answers and solutions.
4d—Students exhibit a tolerance for ambiguity, perseverance and the capacity to work with open-ended problems.
5c—Students break problems into component parts, extract key information, and develop descriptive models to understand complex systems or facilitate problem-solving.

National Coalition for Core Arts Standards
VA:Cr2.1.: Investigate—Enduring Understanding: Artists and designers experiment with forms, structures, materials, concepts, media, and art-making approaches. Essential Question(s): How do artists work? How do artists and designers determine whether a particular direction in their work is effective? How do artists and designers learn from trial and error?

VA:Cr2.3.: Investigate—Enduring Understanding: People create and interact with objects places, and design that define, shape, enhance, and empower their lives. Essential Question(s): How do objects, places, and design shape lives and communities? How do artists and designers determine goals for designing or redesigning objects, places, or systems? How do artists and designers create works of art or design that effectively communicate?

VA:C42.3.III1.: Demonstrate in works of art or design how visual and material culture defines, shapes, enhances, inhibits, and/or empowers people’s lives.

State Standards

Please reference the National Standards provided above.